DnD 3.5 - Northern Reaches sandbox game
Ambitious, novice, elven WarMage, from the Northern Reach
Fortitude Save: +1
Reflex save: +2
Heavy Crossbow: Att: +3 Dmg: 1d10 Crit: 19-20×2 Range: 120 Piercing Bolts: 20
Club: Att: +1 / +3 Dmg: 1d6 Crit: x2 Range: 10 Blunt
Dagger: Att: +1 / +3 Dmg: 1d4 Crit: 19-20×2 Range: 10 Slash/pierce
Spells: (ra) = ranged attack
(2) Acid Splash Dmg: 1d3+4
(2) Ray of Frost Dmg: 1d3+4
Disrupt Undead: Dmg: 1d6+4
Magic Missle Dmg: 1d4+5
Shocking Grasp Dmg: 1d6+4
(ra) L-Orb of Fire Dmg: 1d8+4
(ra) L-Orb of Acid Dmg: 1d8+4
Brell is twin brother of Threll. Brell is handsome and intelligent and knows it. He learned early of his affinity for magic and casting spells is so familiar it is almost innate. He especially likes destructive magic, which made becoming a WarMage an obvious class/profession. He desires to fight for the king and lead elven armies into battle.
Alas, he is still young and has little experience in the ways of battle, so he has chosen to set off with his brother to adventure and make a name for himself. He longs to tell stories of how his powerful magic strikes down foes and saves those around him. Perhaps a bit too eager for war, but he is deadly and cunning.
Although he does not speak it, he feels responsible (for reasons unknown to him) for his brother getting the pox and the disfigurement to his features and his personality. Brell will intervene on his brother’s behalf to protect him with words when needed, but Threll, who is physically stronger, prefers to deal with trouble his own way.