Tag: Add tags

Results

  • 23 - Clay Achings

    The party followed the long tunnel under the mountain for a long way (one to three miles) east from New Dwarf City. The tunnel turned north to where the last dwarven guard post was located. North of the guard post, down a set of stair the tunnel continued …

  • 24 - Throd, the Gate Keeper

    The party, having recovered from their wounds, decided to explore beyond the rubble in the tunnel that heads north from the long tunnel that runs east from New Dwarf City. Due to Amazones hearing humanoid noises emanating from the other side of the rubble …

  • 15 - Light at the End of the Tunnel?

    After resupplying the orcs, the party returned to the cave complex and set up an ambush to attack any wizard patrols that might pass by. The party defeated a patrol consisting of two ogres, a hell hound, and Jozan, one of Zerraptus's henchmen who was …

  • 18 - Zerraptus Interrupted

    The party returned to the Caves of Chaos to discover that Zerraptus had indeed departed. The wizard left a scroll for the party to find. Dez successfully searched for traps and discovered that the scroll was scribed with explosive runes. The party found a …

  • 19 - Them Plants Were Hungry

    The party continued to explore the Caves of Chaos. Threll decided to feed the owlbear. Threll thinks it is cruel to slaughter a caged animal, but he also believes that it would be irresponsible to turn it loose where it might attack the residents of …

  • Fun Storming the Cave

    The party returned to the Caves of Chaos having rested and recuperated. Amazones, Belramos, Brell, Ka, Ryder, and Threll all earned enough experience to make 4th level. The party was not able to figure out how to open the secret door that Dez found in …

  • 21 - Continue Having Fun Storming the Cave

    The party explored west from the room with the large zombies and discovered mining tunnels after Dez picked the lock of the entrance door. The tunnel split south and north. The party explored the southern fork first. In order to ensure that no one got …

  • 22 - Adamantite All Around

    The party traded the magic Pick (of Excavation) for some quality, adamantite weapons of the finest dwarven craftsmanship in New Dwarf City. The characters chose the following Adamantite weapons in the exchange: Amazones has a tipped/reinforced Long Staff, …

  • 25 - What Does the Wombat Say?

    The next cavern the party found by following the sound of water. The roof was about 40' high and had half a dozen Wombats. Amazones peaked in the room and managed to not get the bats' attention. She noticed a hole about 35 feet up on the wall across from …

  • 26 - (Not Too Much) Trouble Getting Over Water

    Amazones tried to scale the wall to get to the hole where the Wombat flew out. Amazones slipped, so Ryder climbed up and secured a rope so that the rest of the party could easily climb up. The party took the rope with them. Thanks to several lucky dice …

  • We Don't Need No Sticking Worms

    The party continued exploring the area across the bridge after spending the night resting and recovering spells. The party came to cave that had 6- to 12-inch diameter holes in the walls as well as on the floor and ceiling. Amazones's ears had picked …

  • 28 - The Party So Far

    The Party-(Maethylburg Marauders or BBRAKTD! for short) *Amazones* is a human monk from the far West, who plans to avenge her family when the time is right. She uses a sling for ranged attacks. However, her most common attack is to use flurry of blows, …

  • 30 - Two Really Big Problems

    This was probably the party's most dangerous encounter yet. The party was heading north from the "Bat Hall" that was lined with statues. Two Fomorian Giant guards challenged the party to provide a password in order to proceed. The party had no idea what …

  • 31 - Descent to the Big Door

    The party searched the guards to find a key with a purple gem. Belramos verified that the key radiated Necromancy magic. The party proceeded past the guards and the hall came to a T-intersection. The guards' living quarters were to the north. A search …

  • 35 - Message in a Scroll

    The party was working its way back to the 900-step stair and in feeling their way along the 'bat tunnel', they discovered a loooong dead corpse with a scroll & tube. Inside was a message in an old language. Brell successfully deciphered the text as …

  • 38 - Hack and Slash

    Belramos kept the Bless running for each fight, but ended up not having to turn either of the monsters because the party was able to take the creatures down so quickly. Amazones tried out her new Sorceress spells (Mage Armor and Shield) as well as her 0- …

  • 39 - The Fall of Laxtana

    Using the purple keys found in previous episodes, the party opened the six doors (_Purple stone doors, each nine feet wide and 21 feet tall. Each door is at least a foot thick, with leering demon visages in bronze around the border of each great portal._) …

  • 39 b - The Party So Far (Part II)

    The Party So Far (Part II) -Amazones has started to learn Sorceress magic and can spontaneously cast several arcane spells in the same manner that Brell does. Her spells are mostly defensive oriented like Detect Poison, Shield, and Mage Armor. She …

  • Visited Druid Berrymore

    The party returned to the Rangers' headquarters and ended up turning over the magic sword over to Captain Alfairia with the intent that the Captain ensure that the sword get returned to its rightful owner. Having completed Druid Berrymore's assignment, …

  • 41 - Owlbear Totems

    The party returned to the Rangers’ headquarters and ended up turning over the magic sword over to Captain Alfairia with the intent that the Captain ensure that the sword get returned to its rightful owner. Having completed Druid Berrymore’s assignment, …

  • 42 - Enter Stage Maethelburg, Ms. Levee O. Sah

    After returning to Maethelburg, the party learned that Tomlin is wanted by the Maethelburg authorities. The reason is still unknown. The female elf Levee O. Sah joined the party. Her home was destroyed by Zeraptus and she hopes to develop her magic …

  • 43 - Crystal Ball Gone Wild

    The party explored the northwest tower. They descended and found a series of halls and rooms similar to the first tower. The party found a crystal sphere floating in the center of a room. It had four words "IXAM", "ALRASTIL", "PENTUKO", and "MYRG" …

  • 44 - Like Real Wizard's Chess Only It Hurts More

    The third tower continuing in a clock-wise direction found the party pacing through a Wizard’s Wall. A Wizard’s Wall is a wall of force that is most easily passed through at a run, just like Platform 9 and 3/4 in Harry Potter. Ka went through first by …

  • 45 - Sphynx Surprise

    The party figured out that the keys would fit together to make a square, just like the pattern on the fancy doors. The party returned to Maethelburg to rest, recover, and prepare to use the keys to open the large fancy doors. Devlin’s Grandpa said that …

  • 47 - The Arrival

    The party was teleported at the end of the last session to an unknown place. Each party member arrived with a stone in their hands, even Dez. The place where they arrived appeared to be another dimension. A Magic Mouth (as identified by an Arcane …

  • 48 - A Giant Surprise

    The party gathered at New Dwarf City. They purchased a +1 Ring of Protection for Ka for 1500 gold. They also purchased KaOtem’s Ointment (5 doses) and gave it to Ryder as back-up healing magic, just in case a situation comes up that is too much for …